In the video game industry, the fight against gender oppression will go through unions

8 mars STJV

March 8th is the international day of struggle for the rights of women and gender minorities. It celebrates the historical and current struggles of feminist movements. The video game industry, far from being locked in a bubble of apolitical passion, is an environment where sexist and sexual violence thrives and where these struggles are very much alive.

Today, cisgender men make up more than 75% of game workers and hold a majority of positions of power. Their over-representation leads to a homogenisation of video games and difficult, violent and dangerous workplace environments for women and people of marginalised genders.

Yet this was not always the norm, as women were the first to work in programming. The story of the « human computers » – invisible for a long time – is becoming more widely known thanks to the work of feminist activists. Similarly, women have been involved in the field of video games from the beginning, in contrast to the fantasy of the solitary developer in his parents’ garage. As in the rest of society, women occupy essential roles in production and contribute to the creation of cultural works. But their work is made invisible and discredited, and their presence is reduced to a “list of notable women”.

State of play

Feminist organisations in the industry

The low presence of women in the industry is a social and political problem. For several years the SNJV, one of the industry’s employers’ lobbying groups, has presented its own statistics to give a subjective account of the French video game industry. The growth in women employment in the industry that bosses congratulate themselves about every year remains pathetic: the share of women workers in studios gravitates around 20%.

Women’s organisations – sometimes reluctant to define themselves as feminist – are trying to encourage the presence of women in the industry. The most influential ones include among their members employers’ organisations, game publishers and studios that have been criticised for their sexist and misogynistic corporate culture. They believe that they are virtually required to do so in order to exist politically and have the financial resources to support women in the industry.

It can be acknowledged that these organisations can be useful as a springboard for women who are not very politically aware and are just discovering feminist issues. We all started out with no political and feminist consciousness. Angry and radical ideas develop over the course of one’s life, and it doesn’t take much to build engaged people.

Despite this, the existence of alliances between these organisations, employers’ lobbies and publishers is problematic, both in terms of preventing violence and in terms of radical feminist strategy:

  • their actions serve to whitewash the actions against women taken by the studios, publishers or schools they work with;
  • their initiatives only highlight women as part of symbolic performances, setting them up as tokens of diversity to comply with the hypocritical statements of employers’ organisations;
  • their structure sets the conditions for the emergence and perpetuation of a white, ableist, bourgeois feminism, which will never understand the lives of other women and which, in the long run, will further exclude precarious, LGBT+, racialised and/or disabled women from the industry;
  • these alliances imply a lack of independence from publishers and employers’ lobbies, who will shut down any feminist criticism deemed too aggressive, and have already prevented these organisations from speaking out about recent revelations.

The fight against oppression in video games will not succeed as long as it serves as a way for employers to promote their interests. They have already revealed their hypocrisy by lobbying politicians to get them to withdraw an amendment imposing a gender equality requirement on the allocation of video game tax credits. They only serve their own interests, and never those of women and gender minorities. It is no longer necessary to prove that the video game industry has long favoured the development of toxic working environments for women and gender minorities, who still suffer from sexist and sexual violence.

The defensive reactions of people in power

In recent years, the general and specialized press has reported on the systemic violence that flourished in the video game industry. This journalistic production comes directly from what some have called the liberation of women’s speech, even if, in fact, women did not wait for the arrival of social networks to talk, especially among themselves, about what they were going through.

In response to this bad press, the bosses, studios and school administrators have put in place numerous initiatives to promote diversity policies which are, as we have already been able to demonstrate, only communication campaigns. Women who carry out these diversity policies are expected to be docile and not challenge the established order, allowing management to ignore the discriminatory working conditions that people of marginalized genders face.

At the forefront of these communication campaigns are renowned publishers: Riot Games, Activision-BlizzardUbisoft, and many others where there are still thriving boys club and misogynistic, sexist and dangerous environments for women and people of marginalized genders. Smaller studios are not exempt from these environments and, on the contrary, the precariousness that reigns there encourages behaviors of harassment and violence.

In almost all cases, bosses and people in positions of power (managers, HR) protect each other and use anti-democratic corporate structures to shelter themselves. Regardless of the size of the business, women and people of marginalized genders face the same choice: shut up and suffer, or leave.

Fighting precariousness

Women and gender minorities are over-represented in the most precarious occupations, whatever the industry. Because of the discrimination imposed on them, they encounter greater difficulties in finding a job, accumulating experience, gaining recognition for their expertise… which leaves them less freedom to refuse jobs and precarious working conditions. In addition, they are very often responsible for reproductive work in their “free” time, whether it is domestic work, children or other family responsibilities.

There are solutions to break this precariousness: improve job stability, promote the reduction of working time without loss of pay, set up unlimited days off, put an end to the cooptation that maintains boys club, and many more. The demands made by the STJV in March and June last year respond to these needs.

Discrimination, sexist and sexual violence will not disappear by magic. This will go as much through training as through the direct evolution of working conditions, by giving back agency to women and people of marginalized gender.

It is the collective organization of the people concerned, us, game industry workers, which makes it possible to create real places of exchange, support and activism outside of any dependence on the logics of capitalist exploitation. Through union action, we can force employers to accept our demands for a fairer video game industry.

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affiche stjv 8 mars 2023

Unions as a mean of contestation

Women and people of marginalized genders have always been present in labor movement. March 8, the international day for women’s rights, has its origins in the strike of workers in Saint Petersburg on March 8, 1917, which triggered the Russian revolutions. It was neither the first nor the last time that women took action.

Although their fights, like their place in working society, are invisible in labor history, the mobilizations of women are driving forces and are not limited to one area. With patriarchy and capitalism feeding off each other, when women fight for specific rights, they often advance rights and working conditions for society as a whole. The revolution will be feminist or it will not be.

In game development, we can mention the Kotaku article in 2018 and the Riot Games workers’ strike in 2019, the collective organization of affected people has shaken up the established order. Their mobilizations have led to legal actions and, we hope soon, to major changes in working conditions for the video game industry in the USA.

By creating the STJV in 2017, we aimed to destroy the last ideological bastions that said that the video game sector was a big family, a place of passion without politics. For more than five years, we have been fighting to make the professional environment of French video games more just for all workers, and in particular for women and people of marginalized genders who continue to suffer from working conditions and deleterious existence.

Unions are fighting spaces for the rights of women and people of marginalized gender, whether it is a question of creating spaces for speaking out in single-sex groups, of providing legal support for women who are victims of sexist and sexual violence inside companies, to force the bosses to give power back to the employees or to undermine the authority and the power of the aggressors and those who protect them. What gives us the power to speak out and act is to be able to come together, recognize our common problems, know our rights, train ourselves on the violence we suffer, qualify it, and support each other to obtain justice and break the system at the origin of this violence.

Joining a union is reaffirming a pact of friendship, solidarity and mutual defense between all video game workers. It is to train on how to listen our comrades testimonies, to acknowledge rape culture’s harm, and it is to fight against the patriarchal mechanisms at work in our circles. It means breaking our isolation and helping each other to create the balance of power that will improve our living conditions for all.

We, women and marginalized people of the STJV call on our peers to unionize to form a radical feminist bloc and together create the conditions necessary to destroy the entire system of patriarchal violence in the video game sector. May, never again, no woman and no marginalized person who comes into the industry, have to go through what we have gone through, and that oppressors shall meet their consequences.

débranchons le système patriarcal stjv

9 myths and questions about strikes and the movement against the pensions reform

Many myths, inaccuracies, etc. about strikes are circulating in our professional communities. In preparation for the strike movement starting on 7 and 8 March, we have tried to answer the most frequent questions we have come across.

You can find our call to strike from 7 to 12 March here : Call for an extendable general strike on 7 and 8 March and beyond

For more information on how to strike in the private sector, we have a practical sheet here (in French) : La grève dans le droit privé

What is the point of a strike?

A strike is not just an opportunity to protest: it is a means of economic pressure. When we work, we produce economic value: by stopping work, this value is not produced. Work stoppage is the most effective tool that workers can use to act politically.

In the case of a local strike, it allows us to force our bosses to give in to demands or risk losing a lot of money. And in the case of a general strike (like the one starting on 7 March), it also puts pressure on the government: the shutdown of the economy has consequences on all social and political aspects.

What is the point of going on strike in the video game industry?

In video games specifically, joining the general strike can cause delays in deliveries to publishers, late releases, communication issues… but also organisational dysfunction. Putting pressure on our bosses forces them to act to demand the withdrawal of the pension reform via their lobbying groups such as the SNJV and the SELL, which are employer organisations in direct and regular contact with the government.

But the video game industry is also an industry like any other. It is part of the economy and generates huge profits… By causing delays to slow down production, we are actually participating in a collective effort to slow down (or better: bring to a halt) the economy nationwide. The strike is therefore a very effective way to remind everyone that games do exist thanks to us, the workers, and that it is not our directors who carry the project.

There’s no point in striking in a non-essential industry…

It is true that not all industries have the same impact in the very short term, but the mobilisation of all sectors is essential to last over time. In an economy like ours where every industry is tied to the health of another, all industries are essential because they all produce economic value!

It also prevents what is known as a “strike by proxy”, where a few industries strike “for everyone else”, which is very often ineffective: isolated, they cannot last and their legitimacy can is challenged by the government. By standing together, whatever our industries, the government cannot afford to ignore our demands without compromising itself.

The bill will pass anyway…

At this stage, it’s not guaranteed. The movement is very strong, the review of the law is going very badly in the parliament and the reform is extremely unpopular: two-thirds of French people say they are opposed to the pensions reform and massively support the strike starting on 7 March.

Of course, not all social movements are successful. But historically there are many examples of reforms that previous governments have been forced to abandon. And on each occasion, victory was always achieved with strong public support and through massive strikes involving a large majority of workers. It is therefore essential that as many people as possible mobilise from 7 March onwards to bring the government to its knees.

Why conflate pensions and women’s rights?

It is not unions that are “conflating” these two issues: women and gender minorities are already disadvantaged in the current pensions system! Salary discriminations, barriers to accessing the better paid jobs, careers fragmented by pregnancies or by family constraints that are more often imposed on them than on men… All these problems are also common in the video game industry. Women generally retire several years later than men and with a much lower average pension.

The government’s proposed pensions reform would only make the situation worse, with an almost doubled negative impact on women and gender minorities, as acknowledged by a study commissioned by the government itself!

In addition, having true equal pay would be a practical way of financing the pensions system: increasing women’s wages would greatly increase the contributions that fund the pensions system budget.

I can’t go on strike, nobody in my team does.

Striking is a collective effort, not an individual one, so even if you are the only one in your company to strike you are contributing to the general effort.

That said, it’s always difficult to be the first to strike in your team. And it’s out of the question to force yourself to do it if you are in an unfavourable professional context.

But it makes the action of getting up the courage to strike doubly useful: not only do you participate in a collective struggle, but also being the first to go on strike allows you to make it normal within your company and to raise the issue among your colleagues. It’s even easier if there are several of you in the company who go on strike, even in different teams.

Many of us have gone through this stage of being the first to go on strike and we are often surprised to be joined very quickly by other colleagues who, in reality, were also hesitant to take the first step!

It causes problems for my colleagues and/or the production…

Well, causing problems in the production process is the goal! It reminds everyone that it is thanks to you that games exist at all and that you are important in the company. And above all, it gives you time to step back, question your place in the production process and come to some conclusions.

On the other hand, causing problems for your colleagues is a bit more embarrassing. Your absence should not increase their workload. For reasons of solidarity between workers in the same company, but also to avoid the risk of making them hostile to the strike (and/or to you). In such cases, it is all the more important to mobilise others by paving the way to prevent work being shifted onto your colleagues, by raising the subject as early as possible and getting their support or, better still, their involvement.

My boss or manager won’t take it well if I go on strike!

First of all, it’s worth remembering that you can’t be criticised for going on strike: it’s illegal. If you are criticised, try to keep proof of it and do not hesitate to contact the STJV.

If your superiors take it badly, that’s normal: here again, it’s part of what going on strike is all about and it’s even more the case with your bosses. While you should of course be careful not to expose yourself too much, you should realise that in the extreme majority of cases (and fortunately), participating in a national strike has no consequences for you. This is all the more true for the movement against the pensions reform, which is very closely monitored by the media and widely supported by the public opinion.

Do I have to warn someone that I will be on strike?

No, not at all. You can go on strike and explain it later, if someone asks you why you were absent. This is actually the normal way of doing things. Your company has no right to force an HR process on you to declare striking days in advance. Your managers and bosses have technically no right to ask you in advance if you will be striking: you can answer them as you wish, and you even have the right to lie in this case.

However, announcing that you will be going on strike in advance may make it easier for your company to take it well. It may also encourage other colleagues to follow suit and go on strike too. You can for example announce it in advance or on the very same day to your lead directly, through public / team / project channels. However, we advise against only notifying HR.

A look back at the Ubisoft France strike of January 27, 2023

This statement was written by the STJV union sections at Ubisoft Paris, Ubisoft Montpellier and Ubisoft Annecy

On Friday, January 27, we were calling for a strike at all companies of the Ubisoft group in France, together with Solidaires Informatique. This strike follows Yves Guillemot’s announcement that the fiscal year will be difficult and that we must show some effort in the coming year.

Once again, it is we, the workers, who are being asked to bear the burden of the management’s bad decisions, over which we have no influence. We are not fooled by the hypocrisy of this message: when the company is doing well, we are struggling to pick up the scraps, and when it is doing poorly, we are expected to bear the consequences.

This is why we demand :

  • negotiations on salaries to obtain increases in line with inflation, in addition to annual increases
  • a democratisation of the company’s organisation so that we can finally have a say in the decisions taken
  • the possibility for production teams to do their job properly, in other words to have the power to decide the content of the games we produce

This historic strike rallied many people. About forty of us gathered on site in Paris, twenty in Montpellier and we were more than a hundred strikers throughout France. These gatherings allowed us to share our feelings about the company’s policies, but above all to build collective support: you are not alone, your colleagues are experiencing the same pressures as you. Together, we can stand up to management and make our voices heard.

Without us, games do not exist, it is normal that we can have our say.

This first strike experience was very rich and instructive, and we are proud to have been able to come together like this. As a result, our union section representatives were able to discuss with management our concerns about inflation and the infamous ‘natural attrition’.

This strike is a first step in the building of a power balance which already gives us more dialogue power via our workers’ representatives, but we must not stop there.

Management must know that we are present and take our opinion into account. This is why we stay alert to management’s communication and the next decisions that will be taken, and will not let go of our demands. This strike was a warning shot, the ball is now in the management’s court.

If you have any questions or comments, please do not hesitate to contact us directly at or through your local union representatives.

Call for an extendable general strike on 7 and 8 March and beyond

Renewal of the call until 19 march 2023

The week of 6 March saw the start of extendable strikes, huge days of mobilisation on 7 and 11 March for pensions and on 8 March for the international day of struggle for the rights of women and gender minorities, and the multiplication of local actions.

Next Wednesday, the 15, the text of the pension reform will be studied by the Joint Parliamentary Committee, which includes representatives of the Assembly and the Senate. This is the last stage in the process of drafting the law, and its outcome may be the adoption of the pension reform. To mark the occasion, this day will be a major day of mobilisation and demonstrations.

In order to keep up the pressure and continue the mobilisation of video game workers, on 11 March the STJV decided to renew its call for strike action until Sunday 19 March 2023 included.

In particular, the STJV is calling on workers to strike and demonstrate on Wednesday 15 March throughout France, to mobilise workers in companies for these dates, and to take part in local actions. The STJV will be officially present at several demonstrations.


The proposed pensions reform, as unpopular as ever, is unfortunately still on the table. Since 19 January, a social movement of almost unprecedented scale has been opposing it. And video game workers have been involved in large numbers.

We refuse to see the precariousness of people without jobs at the end of their careers and pensioners worsen, and we refuse to see poor people and workers die working before they reach retirement. Instead, we want to return to full retirement at 60 for everyone, funded by an increase in the lowest wages and gender pay equality.

After a series of isolated strike days and demonstrations, and while the text of the reform is being heatedly debated in the National Assembly, we have to face the facts: so far the government remains indifferent. All unions, even the most reformist ones, agree on the need to remain united and to strengthen the movement.

The upcoming 8 March is the international day of struggle for the rights of women and gender minorities, categories particularly affected by this reform. Already penalised under the current system by, among other things, lower wages, unrecognised strenuous work and incomplete careers, they will be even more so if this reform passes. The government’s own estimates show that the negative impacts of this reform will be almost doubled for women.

It is necessary to take into account the intersection between the effects of existing discriminations and those of the successive reforms aimed at destroying society, and therefore to broaden the movement: pensions are only one part of the problem.

The next step in the movement against the pensions reform will be a general strike, whose explicit aim is to block the whole French economy, starting on 7 March. It will be renewed for 8 March, and until the reform is withdrawn.

The Syndicat des Travailleurs et Travailleuses du Jeu Vidéo is therefore calling for a strike in the video game industry from 7 to 12 March. We call on workers, unemployed people, pensioners and students from the video game industry to mobilise in companies, general assemblies and actions that will take place everywhere in France during this period.

Let’s join together wherever we can to discuss, learn, organise, build up local demands, and generally turn this general strike into a moment of struggle, joy and rest, until victory!

This call covers the STJV’s field of action in the private sector, and therefore applies to any person employed by a video game publishing, distribution, services and/or creation company, whatever their position or status and whatever their company’s area of activity (games, consoles, mobile, serious games, VR/AR, game engines, marketing services, streaming, derivative products, esports, online content creation, etc.), as well as to all teachers working in private schools in video game-related courses. As this is a national strike call, no action is necessary to go on strike: just don’t come to work.

Call for strike actions in the video game industry on 16 february 2023 – Campaign for pensions

After 3 massive days of mobilisation, the movement against the pensions reform continues, with a day of action coming up on Saturday 11 February. The government remains steadfast in its position and intends to mock the millions of strikers who have clearly expressed their opposition to this project.

Confronted with their lies, going so far as to claim that this reform could be beneficial for the poor and for women, our demands will not change. Rather than working more, we demand to work less: each week, by introducing the 4-day / 28-hour working week, and throughout our lives by restoring retirement at 60.

To defeat the pensions reform project and win better rights, we must continue to mobilise massively, all of us together, by continuing to strike. Not only to be able to demonstrate, but also and above all to reaffirm the place of workers in the economy: it is they who produce all economic value.

Each day of strike action that is followed en masse inflicts significant economic losses to employers and the upper classes, and erodes their support for the reform project supported by the government. These losses are the tool that will enable us to bring down those who want to impoverish and exploit us later and later in our lives.

The Syndicat des Travailleurs et Travailleuses du Jeu Vidéo is therefore calling for a strike on Thursday 16 February. We call on workers, unemployed people, pensioners and students in video games to mobilise at companies, general assemblies and demonstrations throughout France. The STJV will be officially present at several demonstrations.

This call covers the STJV’s field of action in the private sector, and therefore applies to any person employed by a video game publishing, distribution, services and/or creation company, whatever their position or status and whatever their company’s area of activity (games, consoles, mobile, serious games, VR/AR, game engines, marketing services, streaming, derivative products, esports, online content creation, etc.), as well as to all teachers working in private schools in video game-related courses. As this is a national strike call, no action is necessary to go on strike: just don’t come to work.

Do not hesitate to contact us if you have any questions.

Campaign for pensions – Call for strike actions in the video game industry from january 31st to february 3rd, 2023

Renewal of the call until 11 February 2023

After the huge success of the day of action on 31 January, which was even bigger than the one on 19 January, already a record in our industry, the government has already repeated that it does not want to reconsider its reform project. Worse still, on 1 February, a cut in the duration of unemployment rights came into force. It will make many people poorer and make it more difficult to qualify for a full pension, adding to the horror of the reform project.

n order to maintain the pressure and to keep on mobilising video game workers, on February 1st the STJV decided to renew this call to strike until Saturday February 11th 2023 included.

In particular, the STJV is calling on workers to strike and demonstrate on Tuesday 7 February and Saturday 11 February across France, and to mobilise workers in companies for these dates. The STJV will be officially present at several demonstrations for these two dates.


The beginning of the movement against the pension reform, on 19 January, has been impressive everywhere in France, including in the video game industry. On the STJV side alone, at the time of publication of this appeal, we already counted nearly 250 people marching with the STJV and on strike, in more than 30 different video game companies (figures incomplete, counting still in progress).

The government responded to thursday’s strikes with its usual contempt, expressing its will to continue while ignoring the massive unpopularity of its reform. And this despite the fact the president of the Conseil d’Orientation des Retraites confirmed what unions have been explaining for weeks: this reform is a political choice, in no way a necessity.

For the government does not intend to change its policy of reducing taxes on companies and increasing public funding to them without any compensation. And in order to do so, it prefers to make workers pay, especially those who started working early, the most precarious and those whose jobs are not recognised as strenuous.

Our demands do not change either: rather than working more, we demand to work less: each week, by introducing the 4-day / 28-hour working week, and throughout our lives by restoring retirement at 60.

To defeat this reform and win better rights, we need to build a massive and long-term movement, all of us together: by continuing to strike, to join demonstrations, to discuss with our colleagues, to join unions…

The Syndicat des Travailleurs et Travailleuses du Jeu Vidéo is therefore calling for a strike from 31 January to 3 February included. We call on workers, unemployed people, pensioners and students in video games to mobilise at companies, general assemblies and demonstrations throughout France. The STJV will be officially present at several demonstrations.

This call covers the STJV’s field of action in the private sector, and therefore applies to any person employed by a video game publishing, distribution, services and/or creation company, whatever their position or status and whatever their company’s area of activity (games, consoles, mobile, serious games, VR/AR, game engines, marketing services, streaming, derivative products, esports, online content creation, etc.), as well as to all teachers working in private schools in video game-related courses. As this is a national strike call, no action is necessary to go on strike: just don’t come to work.

Do not hesitate to contact us if you have any questions.

Call for strike actions at all French Ubisoft companies on Friday 27th afternoon

This call has been written by members of the STJV working at Ubisoft companies in France, and is published in common with our comrades from Solidaires Informatique.

Video games workers are not consumables that one throws away through so-called « natural attrition », like they’re a foreign body.

While we can testify to the absurdity of our games’ production processes, and the way our colleagues and comrades are treated as a burden that the company seeks to offload, Ubisoft’s management keeps ignoring and questioning our work, while conveniently dismissing the mere possibility that failures and mishaps could be on their side.

We will not abandon our colleagues and comrades. And we will no longer let our employer denigrate our work while at the same time absolving itself of any responsibility when calling us to « give the best of ourselves » to fix its own mistakes.

The STJV is calling workers from all French entities of the Ubisoft group to strike on Friday, January 27th from 2PM to 6PM.

We demand immediately :

If you have any questions about participating in the strike, please do not hesitate to get in touch with one of our sections at Ubisoft Paris, Montpellier or Annecy.

Campaign for pensions – STJV strike fund

During the movement against a planned pension reform in 2019/2020, the STJV joined the strike and ended up, after several weeks, using the inter-union strike fund held by the CGT Info’com (which we thank again warmly) to provide compensation to its members who needed it. For the 2023 movement, we plan to get organised earlier and create our own internal strike fund.

What is it for?

Strike hours and days are not paid. This restricts the number of people who can join strike movements and, for those who can afford it, it can quickly represent a significant financial cost.

To limit these problems and allow workers to mobilise widely, we appeal to solidarity and collective action by creating strike funds, which are distributed among strikers who need it the most.

How can I donate?

The STJV’s strike fund is constituted in part by money from an internal strike budget, fed by a small part of the members’ dues, but it remains mainly dependent on donations.

To contribute to the STJV’s strike fund, all you have to do is make a transfer to the STJV’s account dedicated to strike funds, the details of which are as follows:
IBAN : FR76 1027 8060 3100 0207 2930 259
BIC : CMCIFR2A

To simplify tracking and identification of donations to the strike fund, please remember to mention “caisse de grève” in the description of your transfer.

You can also give through the Caisse de solidarité here: https://caisse-solidarite.fr/c/stjv/

We will regularly make public updates on the amount of the strike fund, and its distribution.

How does it work?

At regular intervals throughout the strike movement, the STJV will survey strikers internally and in companies where it has union sections, in order to assess compensation needs, and collect the information necessary to make these compensations.

After each survey, the declared strikers are invited to decide collectively and democratically on the distribution of the available funds, taking into account the information at their disposal, everyone’s own needs and the future of the movement.

What do we do with the remaining funds, if there are any at the end?

The same way, if there is a surplus in the strike fund, members of the STJV decide collectively what to do with it: transfer all or part of it to other strike funds, to the STJV internal strike budget for future movements, to charities, etc.

In an effort to ensure transparency, these decisions will be made public.


Redistribution for the 19 to 26 January period

On 8 February, the STJV strikes fund had 6626 €. For the 19 to 26 January strike, an assembly of striking workers redistributed 1280 € to people who requested compensation. The 5346 € left will be kept in the fund for the future developments of the movement.

Striking workers will meet again in early March to allocate the strike fund for the 31 January to 28 February period.

Redistribution for the 31 January to 16 February period

On 28 February, the STJV strikes fund had 5946 €. For the 31 January to 16 February strike, an assembly of striking workers redistributed 5800 € to people who requested compensation. The 146 € left will be kept in the fund for the future developments of the movement.

Striking workers will meet again in late March to allocate the strike fund for the 1st to 31st March period.

Redistribution for the 7 to 31 March period

On 7 Apris, the STJV strikes fund had 13 501 €. For the 7 to 31 March strike, an assembly of striking workers redistributed 14 250 € to people who requested compensation. The missing 749 € will be donated by the union.

Striking workers will meet again in early May to allocate the strike fund for the 1st to 30 April period.

Campaign for pensions – Call for strike actions in the video game industry from 19 to 26 January 2023

On 10 January 2023, the government revealed its plan to raise the legal retirement age to 64, with an accelerated increase in the minimum working period.

This reform would hit all workers hard, especially those who started working early, the most precarious, whose life expectancy is lower than the rest of the population, and those whose jobs are not recognised as strenuous. It would worsen the precariousness of those who are no longer employed before their retirement, and would reinforce gender inequalities.

The current pension system is not at risk financially. Nothing justifies such a brutal reform.

Its actual motive is the government’s stubborn refusal to tax companies, and on the contrary to maintain its policy of reducing these taxes and handing out public money with nothing in return: subsidies to companies represent the largest item of state expenditure, one third of the French budget.

Rather than working more, we demand to work less: each week, by introducing the 4-day / 28-hour working week, and throughout our lives by restoring retirement at 60.

The Syndicat des Travailleurs et Travailleuses du Jeu Vidéo is joining the labour movement by calling for a strike from 19 to 26 January 2023. We call workers, unemployed people, pensioners and students in video games to mobilise in their companies, at general assemblies and in the demonstrations that will take place across France. The STJV will be officially present in several of these demonstrations.

This call covers the STJV’s field of action in the private sector, and therefore applies to any person employed by a publishing, distribution, services and/or creation company for video games, whatever their position or status and whatever their company’s area of activity (games, consoles, mobile, serious games, VR/AR, game engines, marketing services, streaming, spin-off products, esport, online content creation, etc.), as well as to all teachers working in private schools on video game-related courses.

For all these people, and since this is a national call to strike, no action is necessary to go on strike: you just have to not come to work on the day you want to strike.

Please do not hesitate to contact us if you have any questions.

For wages, against repression – Call for strike action in the video game industry on October 18, 2022

We were on strike on September 29:

  • Against the governmental policy of welfare cuts and general impoverishment of the population, and in particular making the Active Solidarity Income (RSA) dependent on the completion of working hours, the counter-reform project of pensions, and the serious endangerment of social benefits like unemployment insurance.
  • To force companies to put in place long-term measures against the impoverishment of workers, such as automatic wage increases above inflation and the transition of precarious workers to permanent contracts.
  • For a redistribution of the wealth accumulated by the upper classes, especially since the beginning of the Covid-19 crisis, going against the policies of tax cuts and credits granted to companies, and especially in the video game industry, an industry that has seen a jump in sales.
  • For the implementation of our proposals to make work fairer and more democratic, both in our industry and in all others, such as the reduction of working time to 4 days, a basic measure to fight against unemployment and work-related illnesses.

FOR THE TRANSITION TO A 4-DAY/28-HOUR WORKING WEEK

FOR AN AUTOMATIC WAGE INCREASE ABOVE INFLATION

These demands are still valid and worth fighting for. But, now that a movement is building up in various industries across France to effectively demand a sharing of the wealth, the state is responding harshly by going so far as to challenge the (constitutional!) right to strike by illegally requisitioning workers.

The Syndicat des Travailleurs et Travailleuses du Jeu Vidéo (STJV) is joining the unions’ mobilisation by calling for a strike on October 18, 2022, and calls on workers, unemployed people, pensioners and students of the video game industry to mobilise in their companies, in general assemblies and in the demonstrations that will take place throughout France. The STJV will be officially present in several demonstrations in France.

This call covers the STJV’s field of action in the private sector, and therefore applies to any person employed by a company that publishes, distributes, provides services and/or creates video games or video game equipment, whatever their position or status and whatever the type of production of their company (console, PC, mobile, serious games, VR/AR experiences, game engines, marketing services, game consoles, streaming, etc. ), as well as all the teachers working in private schools in courses related to video game production. For all these people, and since this is a national call to strike, no action is necessary to go on strike: you just have to not come to work on the day you want to strike.

Do not hesitate to contact us if you have any questions.